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Genesis noir engine
Genesis noir engine






  1. Genesis noir engine update#
  2. Genesis noir engine full#
  3. Genesis noir engine download#
  4. Genesis noir engine mac#

To check out our previous AMAs, click here.

  • Mac: Fix for cursor movement not registering if the cursor is moved along the edge of the screen, which made a lot of interactions very difficult to complete.If you would like to schedule an AMA on /r/pcgaming please send us a message via modmail.
  • Options: Fix for material quality not being applied correctly due to confusing parameters in the engine.
  • Switch: Restore default rendering settings when returning to the start menu via the pause menu.
  • Singularity: Prevent unintended things from happening if the level is exited via the pause menu during the smoke-clearing interaction.
  • Reflections: Prevent unintended things from happening if the level is exited via the pause menu during the reproduction interaction.
  • Gather: Prevent unintended things from happening if the level is exited via the pause menu during the ash-clearing interaction.
  • Gather: Fix for the cursor getting set to an invalid asset if the level is exited via the pause menu during the lotus flower interaction.
  • Seeding: Removed potential divide-by-zero in plant-spawning code.
  • Seeding: Fix for character falling thru the world if the inventory hand opens while the character is in mid-air.
  • Thaw: Prevent the player from standing on the firewood or bucket objects, which can cause the pick-up animation to never complete.
  • This prevents the cursor from getting lost at the edge of the screen.
  • Improvisations: Restore cursor position to somewhere sensible after dragging a train.
  • This fixes an issue where releasing the analog stick could move the knobs when not desired.
  • Collision: Increased gamepad deadzone for activating knobs in the lab interaction.
  • Hunt: Fix for character getting stuck in the cave near a mushroom, due to a tiny missing bit of navpainting.
  • Singular: The B button on gamepad can now be used to exit timeline scenes.
  • This fixes any issues related to not being able to exit a timeline.
  • Singular: Ensure that held keys/buttons are cleared after each timeline.
  • This fixes any issues related to not being able to interact with the scene.
  • Singular: Ensure that held keys/buttons are cleared after the bench cutscene.
  • Singular: Bypass a strange engine bug that occasionally causes the mini character interactions to not return to the clock scene.
  • Genesis noir engine full#

    Here's a full list of everything we've done: While adding checkpoints, we've also fixed a large number of additional issues.

    Genesis noir engine mac#

    This fixes various issues on Mac where several interactions would behave strangely due to this bug. This will not break your save data.Īdditionally, we'd like to thank everyone on the Mac team at Epic Games for working with us to solve a big issue related to mouse movement, where no movement would be detected if the cursor is moved along the edge of the screen / game window. If you encounter anything strange, send an email to Also, you can revert to the previous non-checkpoint version of the game using the Previous branch in the Beta section if desired. While we've worked hard to test these checkpoints, there may be unexpected issues that we're unaware of. We'll be working to add more in a future update. Most levels will have 2 to 4 checkpoints during transitions between key interactions.

    Genesis noir engine update#

    Most importantly, this update adds mid-level checkpoints! A circular indicator will be shown in the bottom right of the screen whenever a checkpoint is reached.

    genesis noir engine

    Hello everyone! It's been a few months, and we've been hard at work on this major update. 🖼️ Get yourself a wallpaper pack to celebrate the event, featuring tons of cool art from your favourite narrative gamesĬome celebrate awesome narrative games with us, and find your next favourite story. 🎤 Watch over 12 hours of original panels and fireside chats about narrative games and game development 💸 Get great discounts on more than 140 story-rich games in the LudoNarraCon sale

    Genesis noir engine download#

    🎮 Over 35 narrative game demos to download and play, including some first-time demos just for the event! 👀 Behind the scenes content and live Q&As from over 40 exhibiting developers, all making story-rich games While you're there, be sure to check out LudoNarraCon, the fifth annual digital festival held exclusively on Steam to celebrate narrative video games and the developers that make them. Genesis Noir is participating in this year’s LudoNarraCon sale which kicks off today and lasts until May 11th! It's the perfect time to grab a copy of Genesis Noir for 70% off! You can also browse hundreds of other great narrative game bargains HERE.








    Genesis noir engine